Wander the Woods in Vincent Morisset’s Beautiful Interactive VR Experience
Vincent Morisset’s new interactive web experience Way to Go offers users an astonishing journey, combining hand-made animation, 360-degree video capture, music, dreaming and code to create an immersive walk in the woods, full of mystery and discovery.
It’s the second collaboration between the National Film Board of Canada (NFB) and Morisset, creator of the Webby Award-winning film for computer BLA BLA as well as Arcade Fire’s acclaimed interactive music video Just a Reflektor.
Way to Go was first unveiled to the global digital media community through a virtual reality event at the Sundance Film Festival’s New Frontier program, utilizing the Oculus Rift VR headset.
We go away every day. We plunge through the city, skate down roads, tunneling toward a destination without remembering the quests we are on. A journey is a collection of moments—we are here, we are here, we are here, and yet we miss these moments. A journey is a collection of choices—turn here, stop here, choose here, and yet we surrender these choices. What if we quit surrendering? What if we didn’t miss?
Using hand-made animation, music, 360-degree capture technology and webGL sorcery, Way to Go is a free-to-play dream-world of journeys. Walk, run, fly; crouch in the grass and remember what’s hidden all around. Slip like a rumour from one place into another; chase your shadow; listen to the slow pulse of the metronome, black-clad, following in your wake.
Produced by the NFB and co-produced by France Télévisions, Way to Go is created by Vincent Morisset, Philippe Lambert, Édouard Lanctôt-Benoit and Caroline Robert of the studio AATOAA
Animator: Caroline Robert
Digital Production Company
App/Digital Production: AATOAA
Developer: Édouard Lanctôt-Benoit
Music and Sound
Music Production: Philippe Lambert
Director: Vincent Morisset
Producer: Hugues Sweeney, Boris Razon
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