Get your own Little Black Book.

Build your own personal news stream. Discover the latest work created that interests you, share your favourite stories and follow your favourite people and companies

Already have an account?

Creative

O&M Shanghai Brings KFC Toys to the Virtual World with K-Pop Group EXO-M

Ogilvy & Mather Asia Pacific, 2 years, 8 months ago

Partners with SM Entertainment to launch app and 3D dancing game

O&M Shanghai Brings KFC Toys to the Virtual World with K-Pop Group EXO-M

Connecting the physical and virtual worlds of fandom, Ogilvy & Mather Shanghai and KFC have teamed up with SM Entertainment to launch the first ever app and 3D dancing game featuring Korean pop group sensation EXO-M. 

Unlocked by cellphone via QR codes on band figurines (distributed with KFC’s new Korean meals), O&M is not only helping promote a product using star power, it is also tapping into the digital community of Chinese fans on a grand scale. 

“This work reinvents promotional strategy for the toy meal category, which has not evolved much since its inception,” says Sasha Engel, Creative Director and Deputy Head of Digital of Ogilvy China. “Receiving the toy is just the beginning of an hour-long branded gaming and fan experience that people can immerse themselves in by connecting their toy directly to the KFC x EXO-M mobile app.”


Boasting more than 34 million fans on Baidu BBS (a social interactive site) alone, EXO is one of the fastest growing boy bands being consumed by China’s avaricious music lovers. To more effectively captivate this young and digitally-native slice of the population, Ogilvy and Mather delved into the world of their interactions with music, online forums and each other. 

The team then reached beyond traditional celebrity promotions to create a virtual world linked to the physical, designed to encourage community involvement and social activity. The fun, simple and visually arresting mobile game is enhanced by other features that can be unlocked – from special characters to alarm clocks, personalized selfies and wechat stickers.


“This marks a range of firsts for all parties involved, a 360 degree effort that embraces new consumer behavior in a digital age,” says Henry Ho, Vice President of O&M Shanghai. “We engage EXO enthusiasts with a fun mobile game, but ultimately, we keep the player’s attention by offering fresh, exciting activities and, ultimately, helping them interact with each other as well.”

“We are as excited about this promotion as clientele,” says Mr. Richard He of KFC Marketing VP. “Our customers are hungry for this type of deep interaction with EXO, leading to voracious, growing interest for this surprising campaign.”

The KFC x EXO campaign runs 7 weeks, and will end in grand style on Valentine’s Day, where fans can score a virtual dating diary with their favorite star.

Advertiser

Advertiser: KFC

Creative Agency

Account Manager: Henry Ho/ Christopher Wu/ Yu Hong

Account Managers: JC Wu/ Fiona Wu/ Mikki Li/ Junjun Ji

Art Director: Li Wen, Da Lin

Associate Creative Directors: Marc Viola

Chief Creative Officer: Graham Fink

Copywriter: Terrace Liu

Creative Agency: Ogilvy & Mather Shanghai

Creative Director: Sascha Engel

Group Creative Director: James Lee

Strategist: (Digital) Simon Usifo/ Chelsea Zou

Category: Fast food , Retail and restaurants

Genre: Apps , Digital